Whenever I post new screens from the ne’er to be released DriveyC++, you know it’s because I’m avoiding something unbelievably important…¹
Technically there’s not much new happening here, except that I’m tweaking the road building script to support a more modular approach using “brushes”, which means roads can be mixed and matched– no more going in an endless circle!
And I still have no idea how I’m going to do hills [that can be driven over, as opposed to the dark mound things visible in the shot above].
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1. I fear that structured procrastination may be my only hope.
