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	<title>Comments on: iPhoney</title>
	<link>http://intepid.com/2008-08-06/00.23/</link>
	<description>like tears in rain</description>
	<pubDate>Thu, 08 Jan 2009 11:18:05 +0000</pubDate>
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		<title>By: Ross Nixon</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2640</link>
		<author>Ross Nixon</author>
		<pubDate>Tue, 05 Aug 2008 21:04:28 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2640</guid>
					<description>Ah, the legendary Drivey! Note to self, check Wikipedia to see if there is an article about it yet... ;-)</description>
		<content:encoded><![CDATA[<p>Ah, the legendary Drivey! Note to self, check Wikipedia to see if there is an article about it yet&#8230; ;-)</p>
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		<title>By: dirtymouse</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2643</link>
		<author>dirtymouse</author>
		<pubDate>Wed, 06 Aug 2008 07:53:51 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2643</guid>
					<description>yes, the new itunes app store is totally full of crap. i think the best apps were actually released via nullriver's apptapp installer. Shame, with the offical restrictions on what apps can and can't do, the cool things remain in the realm of pre v2.0 software only.

no desire to upgrade my 1.02 firmware iphone. yay for early adopters for once.

PS: people here in australia complain that iphone 3G keeps reverting to 2.5G edge about 50-80% of the time.

oh well,</description>
		<content:encoded><![CDATA[<p>yes, the new itunes app store is totally full of crap. i think the best apps were actually released via nullriver&#8217;s apptapp installer. Shame, with the offical restrictions on what apps can and can&#8217;t do, the cool things remain in the realm of pre v2.0 software only.</p>
<p>no desire to upgrade my 1.02 firmware iphone. yay for early adopters for once.</p>
<p>PS: people here in australia complain that iphone 3G keeps reverting to 2.5G edge about 50-80% of the time.</p>
<p>oh well,</p>
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		<title>By: edam</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2644</link>
		<author>edam</author>
		<pubDate>Thu, 07 Aug 2008 04:29:43 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2644</guid>
					<description>I second (third) the app store viewpoint... seemed like a great idea, and I was quite happy to see apple taking control over the distribution, because I thought it would either produce quality, or at least organization and filtering. Nope and nope. Weird too, that some of the best designed jailbroken apps haven't yet surfaced (such as the perfectly designed Converter app). I still reckon your stuff would be good enough to find its way above the garbage though.</description>
		<content:encoded><![CDATA[<p>I second (third) the app store viewpoint&#8230; seemed like a great idea, and I was quite happy to see apple taking control over the distribution, because I thought it would either produce quality, or at least organization and filtering. Nope and nope. Weird too, that some of the best designed jailbroken apps haven&#8217;t yet surfaced (such as the perfectly designed Converter app). I still reckon your stuff would be good enough to find its way above the garbage though.</p>
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		<title>By: andrew</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2645</link>
		<author>andrew</author>
		<pubDate>Thu, 07 Aug 2008 11:06:37 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2645</guid>
					<description>How hard do you think it would be to at least port it to OS X?</description>
		<content:encoded><![CDATA[<p>How hard do you think it would be to at least port it to OS X?</p>
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		<title>By: mark</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2646</link>
		<author>mark</author>
		<pubDate>Thu, 07 Aug 2008 12:34:04 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2646</guid>
					<description>it would probably be easy on a technical level but would take quite a lot of time, since it is built on my rather monolithic set of graphics and scripting libraries I've developed over the years.

I have XCode installed though, so, as soon as I find some free time...</description>
		<content:encoded><![CDATA[<p>it would probably be easy on a technical level but would take quite a lot of time, since it is built on my rather monolithic set of graphics and scripting libraries I&#8217;ve developed over the years.</p>
<p>I have XCode installed though, so, as soon as I find some free time&#8230;</p>
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		<title>By: andrew</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2647</link>
		<author>andrew</author>
		<pubDate>Thu, 07 Aug 2008 21:05:49 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2647</guid>
					<description>I imagine, given the evolution of OS X with Snow Leopard, the thing you write for iPhone would have much in common with the thing you write for OS X.</description>
		<content:encoded><![CDATA[<p>I imagine, given the evolution of OS X with Snow Leopard, the thing you write for iPhone would have much in common with the thing you write for OS X.</p>
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		<title>By: Greek</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2649</link>
		<author>Greek</author>
		<pubDate>Sun, 10 Aug 2008 18:17:45 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2649</guid>
					<description>of course he should care about collision detection. what the fuck were you thinking A.T.?

mark, can we expect a new drivey release in 2008?</description>
		<content:encoded><![CDATA[<p>of course he should care about collision detection. what the fuck were you thinking A.T.?</p>
<p>mark, can we expect a new drivey release in 2008?</p>
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		<title>By: mark</title>
		<link>http://intepid.com/2008-08-06/00.23/#comment-2650</link>
		<author>mark</author>
		<pubDate>Sun, 10 Aug 2008 22:49:08 +0000</pubDate>
		<guid>http://intepid.com/2008-08-06/00.23/#comment-2650</guid>
					<description>I'm going to go out on a limb and say yes, there will be a new drivey [demo] sometime this year, but it will probably still be some way from being anything "playable". Main difference is that it won't be on a closed loop of road and may therefore offer more variety in scenery (and there may be intersections).</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to go out on a limb and say yes, there will be a new drivey [demo] sometime this year, but it will probably still be some way from being anything &#8220;playable&#8221;. Main difference is that it won&#8217;t be on a closed loop of road and may therefore offer more variety in scenery (and there may be intersections).</p>
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